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Resident Evil 2 passes 20 million sales as Capcom reveals new figures for Resident Evil 4 and Onimusha
Capcom's older games are still selling in remarkable numbers. In its Platinum Titles update reported on November 9, 2026, the publisher revealed that the Resident Evil 2 remake has reached 20.3 million units, while Resident Evil 4 has climbed to 17.1 million. The new figures also provide an initial commercial benchmark for Onimusha: Way of the Sword, which enters the list with 1.7 million copies sold.
Nearly eight years after release, the Resident Evil 2 remake has reached another major commercial milestone.
Capcom's updated Platinum Titles figures put the 2019 game at 20.3 million units sold worldwide.
The figures were reported on November 9, 2026, but reflect cumulative sales through September 30 rather than sales made on the announcement date.
The rankings illustrate two important trends.
Established Resident Evil titles continue attracting buyers years after release, while newer games such as Onimusha: Way of the Sword are beginning to establish their own commercial records.
The growth is not uniform across the catalog, however.
Resident Evil 2 reaches 20.3 million units
The Resident Evil 2 remake has now sold 20.3 million copies.
Capcom previously reported 19.7 million units as of June 30, 2026.
That means the game sold an additional 600,000 units during the July-to-September quarter.
It is a substantial increase for a game originally launched in January 2019.
The remake follows Leon S. Kennedy and Claire Redfield as they attempt to survive the zombie outbreak in Raccoon City.
Capcom rebuilt the game's environments, adopted an over-the-shoulder camera and modernized combat while preserving much of the original survival horror structure.
Exploration, limited ammunition and gradual access to new areas remained essential to the experience.
The new version became much more than a simple visual remaster of the 1998 game.
The 20.3 million figure refers specifically to the 2019 remake.
The original Resident Evil 2 is listed separately in Capcom's historical sales figures, so the two products should not be confused.

Resident Evil 4 adds 1.1 million sales in one quarter
Resident Evil 4 recorded an even larger increase during the latest reporting period.
The 2023 remake has now reached 17.1 million units sold.
Its previous total was 16 million as of June 30.
That represents another 1.1 million copies sold in just three months.
The increase is particularly notable given that the game launched more than three years ago.
Resident Evil 4 reimagined Leon's mission to rescue Ashley Graham from a remote European village controlled by a dangerous cult.
Capcom modernized the combat, movement and presentation while retaining the mixture of horror and action associated with the original 2005 release.
The continuing sales suggest that the remake remains commercially relevant beyond its initial launch audience.
However, Capcom's figures do not establish how many recent buyers are new to the franchise or how much of the growth comes from promotional discounts.
Those questions would require additional sales and pricing data.

Resident Evil Requiem reaches 8.5 million
The latest installment in the series also continues to grow.
Resident Evil Requiem has reached 8.5 million units sold worldwide.
It stood at 8 million units at the end of June, meaning another 500,000 copies were sold during the quarter.
Released in February 2026, Requiem is still comparatively early in its commercial lifespan.
That distinction matters when comparing it with older games.
Resident Evil 2 has had nearly eight years to accumulate sales, while Resident Evil 4 has been available since March 2023.
Requiem has been on the market for only a matter of months.
Comparing cumulative totals establishes each game's position in the catalog, but does not provide an equivalent launch-performance comparison.
A fairer assessment of initial demand would require sales figures measured over the same number of weeks or months following each release.
Resident Evil's back catalog remains extremely active
Several other entries have also reached significant totals.
Resident Evil 7 biohazard now stands at 18.8 million units.
Resident Evil Village has reached 16.2 million.
The Resident Evil 3 remake has sold 14.9 million copies.
These figures highlight an important characteristic of Capcom's business.
Multiple games within the same franchise can remain commercially active at the same time.
The release of a new Resident Evil game does not necessarily eliminate demand for previous installments.
Players may discover the franchise through a recent release before exploring its earlier stories.
Older titles may also benefit from broader platform availability and digital promotions, although the published figures do not identify the precise contribution of those factors.
For Capcom, the result is a catalog capable of producing substantial sales without requiring a new major release every quarter.
Onimusha returns to the rankings with 1.7 million
One of the most interesting new entries is Onimusha: Way of the Sword.
The game appears in the Platinum Titles ranking for the first time with 1.7 million units sold.
That marks an important commercial milestone for a series that spent many years away from Capcom's major release schedule.
Way of the Sword revisits supernatural sword combat through an adventure starring Miyamoto Musashi.
It takes place in a fictionalized version of early Edo-period Kyoto.
Combat focuses on sword techniques, demonic enemies and the powers associated with the Oni Gauntlet.
Its inclusion confirms that the new game has passed Capcom's one-million-unit threshold for Platinum Titles.
It does not establish whether the result has exceeded the publisher's internal sales expectations.
Capcom has not disclosed a development budget or a profitability target for the game in this update.
The available numbers therefore support a clear sales milestone, not a definitive judgment about financial success.

Monster Hunter remains another commercial powerhouse
Although Resident Evil dominates the most striking increases, Monster Hunter continues to contribute enormous sales volumes.
Monster Hunter: World has reached 22.5 million units for the base game.
Monster Hunter Rise now stands at 19.7 million.
Monster Hunter Wilds has climbed to 12.2 million.
The Iceborne expansion for Monster Hunter: World has reached 17 million units, compared with 16.7 million three months earlier.
Monster Hunter Rise: Sunbreak has reached 12.3 million.
Those figures require careful interpretation.
Sales of a base game and its expansion do not necessarily represent separate customers.
Adding the two totals together could count purchases made by the same person more than once.
Capcom's rankings track units sold across individual products, not the total number of unique players within a franchise.
Devil May Cry, Street Fighter and Pragmata also progress
Other Capcom properties continue posting increases.
Devil May Cry 5 has reached 12.7 million units, adding approximately 400,000 during the latest quarter.
Street Fighter 6 now stands at 7.5 million, compared with 7.2 million at the end of June.
The newer title Pragmata has reached 2.7 million copies, following a 200,000-unit increase.
The results demonstrate the range of Capcom's commercial portfolio.
Fighting games, action titles, established survival horror franchises and newer intellectual properties all contribute.
Some have accumulated sales over several years.
Others have only recently entered the market.
Comparing their cumulative figures without considering release dates would therefore provide an incomplete picture of their commercial momentum.
What the sales data actually measures
Capcom regularly updates its Platinum Titles rankings for games that have sold at least one million units.
The figures are useful for tracking established games and identifying newer titles reaching that threshold.
However, unit sales are not equivalent to revenue.
A copy sold at full price and one purchased during a deep discount each contribute one unit to the sales total.
The rankings also do not provide a complete platform-by-platform breakdown.
They cannot independently establish how much profit each game generated or what proportion of its revenue came from particular storefronts.
What they do show clearly is the ability of several Capcom titles to continue finding buyers long after their original release dates.
Capcom's remake strategy continues to pay off in unit sales
The Resident Evil 2 remake has crossed 20 million copies.
Resident Evil 4 has added more than one million units in a single quarter, despite having launched years earlier.
Those results reinforce the commercial value of carefully developed reinterpretations of established games.
However, it would be too simplistic to conclude that remakes are the only strategy Capcom needs.
The rankings also reflect the performance of newer installments, including Resident Evil Requiem, and revived properties such as Onimusha.
The publisher's challenge is maintaining a balance between established franchises and new productions.
The November 9 update does not reveal Capcom's future release strategy.
It does demonstrate that its existing catalog remains an important commercial asset, including games that have been available for many years.